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TECH SUPPLIER Sep 2018 - Market Presentation - Doc # AP44262018

Virtual Reality–Ready Consumer PCs in Asia/Pacific (Excluding Japan and China) Market Sizing

By: Samuel Reynolds

On-line Presentation

Abstract

This IDC Presentation sizes the market for PCs that have the capability to run virtual reality (VR) games within the Asia/Pacific (excluding Japan and China) market. It also examines how much of the VR-compatible PC market is being addressed and analyzes the threat from Sony's PlayStation VR. The report only focuses on consumer shipments of PCs and VR headsets and excludes Windows's mixed reality headsets.

"Within the Asia/Pacific region, PC-based VR isn't as mature as it should be," says Sam Reynolds, market analyst, Client Devices, IDC Asia/Pacific. "As a result, there is a big gap between the number of VR-ready gaming PCs on the market and the market that's being addressed."


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