TECH SUPPLIER Mar 2020 - Market Presentation - Doc # US45130020

IDC Market Glance: Gaming and eSports, 1Q20

By: Lewis WardResearch Director, Gaming and VR/AR

On-line Presentation

Abstract

This IDC Market Glance provides an overview of the gaming and esports market landscape, lays out a taxonomic structure for the industry, and identifies the vendors participating in each segment.


Coverage

Subscriptions Covered

Gaming and eSports


Companies Covered

Best Buy Co., Inc., Broadcom Inc., The Linux Foundation, NVIDIA Corporation, Alibaba Group Holding Limited, Gearbox Software, LLC, Vungle, Inc., Bose Corporation, ironSource Ltd., Shenzhen Hasee Computer Co., Ltd., RapidFire Tools, Inc., Microsoft Corporation, Sennheiser electronic GmbH & Co. KG, mixi, Inc., Micron Technology, Inc., DIXONS CARPHONE PLC, Niantic Inc., AdColony Inc., Activision Blizzard, Inc., Naver Corporation, Samsung, Orange S.A., BEST DENKI CO.,LTD., Bloody, OpenX Technologies Inc., MIXER LABS, VicTsing Corporation, Dolby Laboratories Inc., HP Inc., HTC Corporation, Team Liquid, DELTADNA LIMITED, China Unicom Limited, Dell Inc., Adobe Systems Inc., Telstra Corporation Limited, Nintendo Co., Ltd., Xiaomi Inc., AppNext Ltd., Acer Inc., Focus Home Interactive SA, DeNA Co., Ltd., CLOUD9 TECHNOLOGIES LLC, MOBILEWORLD OPERATING PTY LTD, Limelight Networks, Inc., Vodafone Group Plc, T-Mobile International AG, China Telecom Co., Ltd., MoPub Inc., GungHo Online Entertainment, Inc., HMD Global Oy, Zhejiang Jinke Culture Industry Co., LTD., LIFTOFF, INC., Happy Elements, Ltd., CD Projekt S.A., App Annie Inc., Kingsoft Corporation Limited, EXPERT AS, ESL Incorporated, AT&T Inc., Khronos Group Ltd., MSI, SK Telecom Co., Ltd., Kensington Leasing, Ltd., Wargaming Group Ltd., Echo Fox, LP., Reddit, Inc., Ubisoft Ltd., NowSecure Inc., Haier Group, NACON, ThrustMaster Inc, Vivendi SA, NETGEAR, Inc., AppLovin Corporation, FREESCALE HOLDINGS L.P., Discord Inc, Nyco, Netmarble, Intel Corporation, Scuf Gaming International LLC, DENUVO GmbH, Warner Bros. Entertainment Inc., Garena Interactive Holding Limited, Seagate Technology LLC, LUCASARTS ENTERTAINMENT CO, Epic Games, Inc., SKILLZ INC., Capcom Co. Ltd., LG Electronics Inc., FNATIC PTY LTD, NTT DoCoMo, Inc., Glu Mobile Inc., HUYA Inc., Take-Two Interactive Software Inc., Google Inc., Suning Holdings Group Co., Ltd., SOLOMID CORPORATION, Audio-Technica Corporation, Square Enix Co. Ltd., CHEETAH MOBILE INC., AtGames Cloud Holdings Ltd., Razer Inc., Lenovo Group Limited, Supercell Oy, CORSAIR S.A., Nexon Co. Ltd., VIVOX INC, Twitch Interactive Inc., Electronic Arts Inc., NCsoft Corporation, Beijing Chukong Technology Co.,Ltd, Facebook, Inc., GAMEVIL. INC, Sony Corporation, Amazon Web Services Inc., Wal-Mart Stores, Inc., The Rubicon Project, Inc., JumpFly, Inc., Toshiba Corporation, Valve Corp., Verizon Communications, Inc., COWIN AND COMPANY INC., KILOO APS, Hewlett Packard Enterprise, Voodoo Manufacturing, Inc., The Codemasters Software Company Ltd., TAPJOY, INC., SteelSeries Aps, Sprint Corporation, ADMOB GOOGLE INC., Arxan Technologies Inc., Psyonix Inc., Zynga, Inc., Twitter, Inc., Oxide Interactive LLC, Fujitsu Limited, Gamersgate AB, Plantronics Inc., COLOPL, Inc., CHARTBOOST, INC., Telenor ASA, Sega Sammy Holdings Inc., YouTube Inc., OpTic Gaming, Western Digital Corporation, Media-Saturn-Holding GmbH, Crytek GmbH, ELECTRONICS BOUTIQUE AUSTRALIA PTY LIMITED, IBM, Qualcomm Inc., NetEase.com, Inc., OPPO Electronics Corp., Singapore Telecommunications Limited, YAMADA DENKI CO.,LTD., BT Group plc, Deutsche Telekom AG, Gamestop, Inc., Logitech International SA, Target Corporation, BANDAI NAMCO Holdings Inc., HORI CO, LTD, Apple Inc., GOME Electrical Appliances Holding Limited, Unity Technologies, Inc., Advanced Micro Devices, Inc., SayGames, Huawei Technologies Co., Ltd., Tsinghua Tongfang Co., Ltd., PUBG Corp., Oculus VR, LLC, BETHESDA SOFTWORKS L.L.C., Roblox Corporation, Oracle Corporation, CHURCHILL DOWNS INCORPORATED, Roccat GmbH, ASUSTeK Computer Inc., Tencent Holdings Limited, UNIKRN, INC., Cisco Systems, Inc., Telefonica S.A., Audiokinetic Inc., Belkin International, Inc., YY INC., Akamai Technologies, Inc., Larian Studios Games Ltd., VIVO S.A., Shenzhen Transsion Holdings Co. Ltd., Good Job Games, KONAMI DIGITAL ENTERTAINMENT, INC., Amazon.com Inc., Comcast Corporation, VicTsing Corporation, Imagination Technologies Group plc, AppNexus Inc., Autodesk, Inc., MY.COM B.V., Turtle Beach Corp., Smilegate Inc.


Regions Covered

Worldwide


Topics Covered

Handheld gaming devices, Online gaming


Content
  • 7 slides


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